Weapon (musket), rare (requires attunement)

This magic ranged weapon resembles a musket, but in lieu of any ammunition, it holds a glowing red scale from a red dragon in its heart.

The weapon has a normal range of 100 feet and a long range of 300 feet, and it has the two-handed property. It deals 1d12necrotic damage on a hit. If this damage reduces a creature or object to 0 hit points, the target is reduced to dust. A creature reduced to dust can be restored to life only by a true resurrection or wish spell.

 

Proficiency with a Musket allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Weapon Property: Two-Handed, Damage: Necrotic, Loading, Range, Two-Handed, Ammunition (Firearms), Slow

RodionDerWeise

Comments

Posts Quoted:
Reply
Clear All Quotes