Armor (plate), legendary (requires attunement)

"Rise, wise warrior, as the only true knight of our kind. May you not be the last."

While wearing this armor, you gain a +2 bonus to AC. 

Immoveable Will. If you would be moved against your will, you can use your reaction to instead not be moved. 

Valiant Stand of the Chevalier. If you have not moved on your turn, you can choose to reduce your speed to zero to gain a damage reduction of five, and deal an additional 1d8 bludgeoning damage on all attacks until the start of your next turn. 

Sentry of the Throne. While not moving, you have advantage on perception checks. In addition, you cannot be surprised.  

Champion of Final Days. When you would be reduced to zero hit points, you can remain on one hit point, and gain the benefits of the Tenser's Transformation spell until the end of your next turn. After the spell ends, you drop to zero hit points. 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Control, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Previous Versions

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Item Tags: Control Combat Warding

Aqui304

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