Wondrous Item, very rare (requires attunement by a by a creature proficient in martial weapons)

The arsenal sack is a large drawstring sack that can be fitted around the waist or over sholder. as a bonus action or replacing an attack, you can reach into the sack and take out a melee weapon from inside of it. the weapon produced is random from the arsenal sack table below. a weapon produced from the arsenal sack lasts for one minuite before crumbling to dust, or until the end of your turn if it is no longer in your hand. you are proficient in any weapon you pull from the arsenal sack.

 

d100

weapon

01–02

Dagger

03–04

Light hammer

05–06

Sickle

07–08

Dart

09–10

Handaxe

11–12

Javelin

13–14

Mace

15–16

Quarterstaff

17–18

Spear

19–20

Trident

21–22

Shortsword

23–24

Scimitar

25–26

Longsword

27–28

Flail

29–30

Morningstar

31–32

Rapier

33–34

War pick

35–36

Warhammer

37–38

Glaive

39–40

Halberd

41–42

Pike

43–44

Lance

45–46

Greataxe

47–48

Maul

49–50

Greatsword

51–52

+1 Dagger

53–54

+1 Light hammer

55–56

+1 Sickle

57–58

+1 Dart

59–60

+1 Handaxe

61–62

+1 Mace

63–64

+1 Javelin

65–66

+1 Quarterstaff

67–68

+1 Spear

69–70

+1 Trident

71–72

+1 Shortsword

73–74

+1 Scimitar

75–76

+2 Longsword

77–78

+2 Flail

79–80

+2 Morningstar

81–82

+2 Rapier

83–84

+2 War pick

85–86

+2 Warhammer

87–88

+2 Glaive

89–90

+2 Halberd

91–92

+3 Pike

93–94

+3 Lance

95–96

+3 Greataxe

97–98

+3 Maul

99–00

+3 Greatsword

Notes: by a creature proficient in martial weapons

Carbonbeta

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