You gain a +2 bonus to attack and damage rolls made with this hooked, obsidian dagger.
This dagger crits on a 19.
When a crit is rolled, the target must make a DC 17 CON saving throw as the dagger flares with sickly light. On a failed save, the target takes (6d6) necrotic damage, or half as much on a success. If this damage reduces the target to 0 hit points, they then disintegrate into dust.
With a click of the button, located on the side of the handle, this dagger returns to the users hand.
This dagger was recrafted for the Dhampir Rogue, Felosial Sylvaranth, after he helped the city of Silburgh eradicate the mutated beasts that were attacking their outlying villages. It has been recrafted to repair the handle, fixed up with mithril plate, and give an extra shine to the obsidian blade. The side of the handle has an added button feature.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, rogue, Damage, Combat, Finesse, Light, Thrown, Nick
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