You have a +2 bonus to attack and damage rolls made with this magic weapon.
This quarterstaff allows the user to cast Spiritual Weapon, without expending a bonus action. Can only be used twice per long rest.
This quarterstaff was crafted for the Goodest of boys cleric, Amenhotep, after he helped the city of Silburgh eradicate the mutated beasts that were attacking their outlying villages. It has been made from the bark of an ironwood tree, infused with smelted gold that permeates through to the surface. Sitting at the very top of the quarterstaff is a golden Ankh made out of mithril plate, the center of which depicts the face of a jackal. Holding this quarterstaff up to the light gives the whole weapon a holy aura.
Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Cannot have two spiritual weapons up at one time, cleric, Damage, Combat, Versatile, Topple
Comments