Given to magic users when they reach the rank of Adept. These staves greatly increase the efficiency of a spellcasters power. The power of each staff varies depending on the creator.
The staff has 8 charges for the following properties. The staff regains 1d8 + 1 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff retains its +1 bonus to attack and damage roll but loses all other properties. On a 20, the staff regains 1d8 charges.
Spells. While holding this staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: Light (Cantrip at will), Burning Hands 1 charge (1st level), Charm Person 2 charges (1st level), Ray of Enfeeblement 3 charges (2nd level).
Notes: Bonus: Spell Save DC, Bonus: Spell Attacks, Bonus: Magic, Bard, Sorcerer, Warlock, Wizard
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