You regain 10d4 + 20 hit points when you drink this potion; in addition, you gain the benefits of a short rest. Only one angel's breath can be consumed per dawn.
Should someone consume more than one Angel's Breath per dawn, the user takes 10d4+20 Radiant damage, and loses the ability to rest until the next dawn.
A powerful potion consecrated by a high priest and filled with the ichor of a Lesser angel... only a handful of these potions were ever made as gifts for a god's chosen.
If thrown at A Fiend, an Undead, or a creature weak to Radiant damage, it must make a Dexterity saving throw. On a save, they take 10d4+20 Radiant Damage, and Glow with divine daylight out to 5ft for 6 seconds.
Notes: Bonus: Hit Points, Damage: Radiant, Healing, Consumable
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