Armor (leather), legendary (requires attunement)

When worn, this armour grants the wearer a +4 bonus on saving throws against gods or godlike beings, a +3 bonus on speech checks with mortal creatures, and full immunity to possession.

A rather plain suit of leather armour, with an attached sheath for a missing sword, any mortal who nears it gains a +1 bonus to strength (including wearer), however, any god or god-like being who comes into contact with this armour is poisoned until the next dawn.

The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.

Notes: Bonus: Charisma Ability Checks, Bonus: Charisma Ability Checks, Immunity: Charmed, Resistance: Radiant, Resistance: Necrotic, Bonus: Saving Throws, Bonus: Strength Score, Combat, Warding

Item Tags: Combat Warding

Dreadcliff

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