Weapon (shortsword), rare (requires attunement)

You gain a +2 bonus to attack and damage rolls made with this magic weapon.

You can use a bonus action to cause a thin, oily poison to coat the blade. The poison continuously coats the blade for 1 minute. Creatures hit while the poison is active must succeed on a DC 18 Constitution saving throw or take 2d10 poison damage and become paralyzed for 1 minute, repeating the saving throw at the end of their turn. On a successful save, the creature becomes immune to the poison for 24 hours. The blade can't be used this way again until after a short or long rest.

Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Poison, Bonus: Magic, Paralyzed, Damage, Debuff, Combat, Finesse, Light, Vex

Item Tags: Damage Debuff Combat

Ravangor225

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