Weapon (dart), common

This sticky, adhesive fluid, draws heat from the surrounding area when exposed to air.  As an action, you can throw this flask up to 20 ft, shattering it on impact.  Make a ranged attack against a creature or object, treating this potion as an improvised weapon.  On hit, the target takes 1d4 cold damage at the start of each of its turns.  A creature can end this damage by using its action to make a DC 10 Dexterity check to scrape off the fluid.

Proficiency with a Dart allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Replace Damage Type: Cold, Finesse, Thrown, Vex

Previous Versions

Name Date Modified Views Adds Version Actions
5/15/2024 2:14:10 AM
3
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1
Coming Soon
5/30/2024 5:43:49 PM
3
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Slayde

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