A Bahnar Ball is a small sphere that can be attuned to any animal/monster under the control of the one attuning it. It appears as a black ball that opens up in the middle. It also has a small circle button in the middle of it that opens the ball when pressed down. The animal/monster can be in control via control animals or simply be a pet or just a friend of the person attuning. The companion must be chosen at the end of a long rest. This can be done by sitting with the companion and the ball in order to put the companion inside it. After this is done the companion cannot die and will instead faint and go back into the ball becoming full HP (half HP if in combat) and curing any poisons or ailments on this companion. The animal in question can be brought out as a bonus action(If the companion is already out then it rolls initiative for free). Then the companion can roll initiative and act on that turn. When initiative is rolled this companion gets 10 temporary hit points. Once this companion is slain and leaves combat a die (1d6) is rolled on its masters turn and on a 5 or a 6 it can be brought back out with half HP to fight and rejoining initiative with its original roll (still gaining the temporary hit points).
The companion comes out of the ball anywhere in a range of 10ft from the user.
Notes: Control, Container
Comments