You have a +1 bonus to attack and damage rolls made with this magic weapon. ---
When you hit with a ranged attack, you can choose to detonate the bolt dealing 3d6 to all creatures within 5 feet of the creature attacked. This Consumes 1 charge. ---
Additionally, you can choose to use all three charges to cast Fireball at 3rd level. The targets take half damage with a successful Dex saving throw against your spell-casting modifier.
Proficiency with a Hand Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Damage: Fire, When you hit with a ranged attack, you can choose to detonate the bolt dealing 3d6 to all creatures within 5 feet of the creature attacked. This Consumes 1 charge. Additionally, you can choose to use all three charges to cast Fireball at 3rd level. Wisdom is your DC modifier for this weapon. With a successful Dex saving throw, the creatures affected take half damage. , N/A, Damage, Combat, Ammunition, Light, Loading, Range, Vex
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