Weapon (whip), legendary (requires attunement by a Holy Affinity)

You have a +3 bonus to attack and damage rolls made with this magic weapon.
Deals an extra 2d8 to undead, unholy, or fiend creatures

gain expertise in whips

Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, expend a charge to create a small explosion at the end of the whip dealing 4d6 in a 5ft radius, Holy Affinity, Damage, Combat, Finesse, Reach, Slow

Item Tags: Damage Combat

Crash045

Comments

Posts Quoted:
Reply
Clear All Quotes