Weapon (rapier), uncommon

Hit: (1d8) slashing damage plus (1d8) poison damage.

Poison Spray (Once/SR). Each creature in a 60-foot cone must make a DC15 Dexterity saving throw. On a failed save, a creature takes 9 (2d8) poison damage.

Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Poison, Bonus: Melee Attacks, Finesse, Vex

DemonBrands

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