Armor (studded leather), very rare (requires attunement by a spellcaster)

This magic armor starts with zero charges at dawn and can generate up to 10 charges. While in combat, when you are hit by an enemy or land a hit on an enemy, you generate one charge. Using your action, you can expend 4 charges to activate the following special ability:

Storm Shroud. A barrier of red electrical energy surrounds you for 1 hour, and your movement speed increases by 15 feet. Additionally, when an enemy hits you with a magical, ranged, or physical attack, you release a pulse of energy, dealing 2d10 lightning damage to all creatures within 5 feet of you.

  • If you are wearing the Gloves of the Storm, the lightning damage you deal with this set is increased by 1d10.
  • If you are wearing the Boots of the Storm, the lightning damage you deal with this set is increased by 1d10.

Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.

Notes: spellcaster, Damage, Buff, Warding

Item Tags: Damage Buff Warding

Graham3D

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