Weapon (battleaxe), rare

A seemingly crude axe with a leather grip wrapped around a wooden handle, and a metal, slightly rusted head that appears to be wrapped in barbed wire. It resembles a fire axe.

 

You have a +1 bonus to attack rolls made with this weapon. If a creature is hit with this weapon, they must succeed a DC 14 Constitution saving throw, or take 1d4 necrotic damage next  turn due to bleeding. If the target has taken fire damage within the last round, or is under an effect that would cause them to take fire damage (such as that of the searing smite spell), then they take an extra 1d6 slashing damage and are visibly extinguished.

 

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage, Combat, Versatile, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
6/7/2024 7:36:50 PM
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Item Tags: Damage Combat

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