This sentient greataxe has a lust for blood, and grows furious when it misses an attack.
For each consecutive missed attack roll made with the Axetastrophe, it grows a little larger, and deals an additional 1d10 slashing damage on top of the normal 1d12 weapon damage.
For example, if you missed the last two attacks, then hit with the third attack, it will deal 1d12+2d10+STR slashing damage. The next attack would deal 1d12+STR slashing damage if it hits.
On a critical hit, only apply damage bonuses to half of the d10s, rounded up.
When the Axetastrophe has had 4 or more consecutive misses, a Medium creature must succeed on a DC18 Athletics check to wield it, or if the creature is size Small, it requires a DC18 Strength check to carry, and a DC25 Athletics check to wield it.
At 8 or more consecutive misses, a Medium creature must succeed on a DC18 Strength check to carry it and a DC25 Athletics check to wield. A Small creature cannot carry or wield it.
At 12 or more consecutive misses it is suitable for use only by Large or larger creatures.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Damage: Slashing, All available charges are automatically expended when you hit a creature with an attack with this weapon, by a Fighter, Barbarian, or Paladin, Damage, Combat, Sentient, Heavy, Two-Handed, Cleave
Previous Versions
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6/9/2024 1:18:39 AM
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6
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2
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1.1
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Coming Soon
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