Armor (studded leather), legendary (requires attunement)

Armor of pockets is a deep burnished read leather gambeson, that has the appearance of scales sewn into the structure. 

While wearing this armor, you gain a +2 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.

This Armor has a pocket of interior space considerably larger than its outside dimensions, the space is accessible by pockets sewn in the bodice. The armor can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. This adds 15 pounds to the weight of the armor, regardless of its contents. Retrieving an item from the pocket requires an action.

If the armor is destroyed, it ruptures and its contents are scattered in the Astral Plane. Breathing creatures can survive in the pocket up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.

Placing a spatial dimension inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.

This armor stores 5 charges, it is able to cast the following spells expending 1 charge; Fey Glamor, Exude Acid, and Scaled Field. At dawn the armor will recharge 1d4 charges.

Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.

Notes: Bonus: Armor Class, Utility, Combat, Deception, Warding

Item Tags: Utility Combat Deception Warding

Leephus

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