Amulet, Legendary (Requires Attunement)
While wearing this Amulet you can use a Bonus Action to summon the armour, while wearing the armour you are considered proficient if you are not already proficient with medium armour, you can choose to wear one part of this armour or the full set, while wearing one part of the armour the duration lasts a number of minutes equal to twice your constitution score, while wearing the full set of this armour the duration lasts a number of minutes equal to your constitution score and can be used a number of times equal to your constitution modifier. There are five pieces of the Armour while wearing one of the pieces you gain its benefit:
While wearing the Chest Plate: your hit points increase to twice your level and every time at the start of your turn during combat you gain temporary hit-points equal to your charisma modifier (minimum of 1).
While wearing the Helmet: you gain dark-vision out to a range of 60ft, if you already have dark-vison the range is doubled, you gain the eyesight of an eagle. You can see up to 1 mile away with no difficulty, able to discern even fine details as though looking at something no more than 100 feet away from you.
While wearing the Boots: your speed increases by 30ft and any special movement you may have increases by 15ft, additionally difficult terrain doesn’t cost you extra movement.
While wearing the Gauntlets: you gain proficiency with all weapons, additionally, your unarmed strikes deal 1d6+ your strength modifier bludgeoning damage.
While wearing the Chain Mail: when you take damage and the enemy is within 5ft of you, you can use your reaction to make a melee attack against that creature.
This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping pieces of metal, much like the scales of a fish. The suit includes gauntlets.
Notes: Stealth Disadvantage
Previous Versions
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8/13/2019 3:46:17 AM
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Coming Soon
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