Weapon (longsword), very rare (requires attunement by a Requires attunement )

This item takes the form of a drinking gourd wrapped in red cloth, as a bonus action the gourd can be uncorked and a ice blade can be draw forth. The blade has three charges that reset at dawn, by consuming a charge you can drink from the gourd, restoring 1d8+2 on the first drink, 1d6+2 on the second, and 1d4+2 on the third.

When using the gourd as weapon the damage is 1d8+1 as a longsword, 1d6+1 as a shortsword, and 1d4+1 as a dagger in ice damage, according to how many charges are left.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Cold, Resistance: Fire, Requires attunement , Damage, Combat, Warding, Versatile, Sap

Item Tags: Damage Combat Warding

FreeWillie

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