Weapon (scimitar), legendary

Aqua Regia is a slender curved sword forged from glimmering blue metal, covered in swirling partteren reminicsent of ocean waves. The hilt is encrusted with serveral gems that seems to shift in color ro reflect the changing of tides.

Tidecaller's Blessing: Once per day, the wielder can some a massive tidal wave to crash upon their enemies dealing 4d10 bludgeoning damage. The force of the wave can also extinguish flames and cleanse poisions from allies.

Fluid Form: Aqua Regia can transform into flowing liquid at the wielder's command, allowing the blade to ignore most forms of cover, and the AC bonus provided by shields. This ability also allows the wielder to breathe underwater and move in water unhindered

Corrosive Waters: During storming weather, the strikes from Aqua Regia become poisonous

Water Mastery: The wielder gains control of water within 30ft of themself. Allowing them to manipulate water currents, create small rainstorms or even small defensive water barriers.

 Curse of the Aqua Regia: Those who wield Aqua Regia are subject to an unrest. Dreams of the deep sea cloud your mind, fueling a reverence from within you. Forming a complete obession with the sea. But those deny the Sea, those who misuse their new found power, risk the wrath of the Aqua Regia itself.

 

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Nick

Item Tags: Damage Combat

Sunless_Seas

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