Ártemis bow is a gift from Héphaïstos to his new sibling after she attain godhood. The bow was craft with a shard of flesh from the outer god Azathoth.
The Bow can once a day absorb the propreity of another magical bow it can have a maximum of 4 propreity absorb if more want to be absorb another one must be delete. Only the effect of one Artifact or legendary grade bow can be absorb in the bow, two bow of any grade lower then legendary can be absorb and the fourth slot is for a +1,+2,+3 or +4 effect the only way a +4 can be achieve is by absorbing a +3 bow and a legendary or artefact grade bow but this later one will be destroy and the effect won't be absorb by the bow. The ritual require Half of the max Hp of Ártemis and a black pearl that is valued to a minimum of 500 Gp the ritual last for 1h and after the end of the ritual the black pearl is lost and the bow that as been absorb too.
The bow as been infused with the power of Proteus wich let the artifact transform into the form the user most desire in the case of Ártemis it was an enormous mighty bow. The bow can transform at will, when it does the bow take a 5 by 5 foot of space where the user was and only the user can be in the same space as the bow if another creature was sharing that space when the bow transform he get knock prone 5 foot in any direction. The bow damage become 2d8 of piercing damage and the bow as 100 hit points as its now consider a structure the bow cannot be moved as it is magically standing in place, when in this form the bow as immunity to nonmagical weapons and resistance to all other damage. To repair the bow the mending spell can be used it restore 10 hit points per use, it can also be repair by a blacksmith with some adamantine the bow recover 1 hit points for every 10 Gp of adamantine spend on the bow.
At level 9th the damage of the mighty bow augment by 1d8 force damage and at level 15th the hit points of the bow augment by a 100 and the damge by 1d8 force damage.
Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Damage: Piercing, Damage: Piercing, Damage, Combat, Ammunition, Heavy, Range, Two-Handed, Slow
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