Locked away for who knows how long by Agrippa, Philippe is ecstatic to find someone to fight alongside with! You have a +3 bonus to attack rolls made with this magic weapon.
For Philippe, blood is thicker than water...just run your palm across the blade (taking 1d8 piercing damage) and you're blood brothers!
Philippe does 2d8 piercing damage, and on a failed WIS save of 19 does 2d6 necrotic damage.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Piercing, Damage: Necrotic, Bonus: Dexterity Attacks, blood from the wielder. Wielder takes 1d8 damage, Finesse, Light, Thrown, Nick