Wondrous Item, legendary (requires attunement by a a creature of neutral or good alignment)

Your Strength score is 21 while you wield this mace. It has no effect on you if your Strength is 21 or higher without it. Additionally, when you hit any creature with this magic weapon, that creature takes an extra 2d6 radiant damage. 

While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Bane. While attuned to this weapon, you can channel the necrotic energy of the bones to weaken your enemies. Once per day, you can cast Bane at first level (spell save DC 23).

Curse. This weapon is bound to Obsidian’s life force (or lack thereof). While attuned to it, he will always know where you are. If he is destroyed (whether or not his phylactery is intact), the weapon disappears. However, the attunement persists, possibly giving warning to the wielder should Obsidian return…

Proficiency with a mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.

 

Notes: Set: Strength Score, a creature of neutral or good alignment, Buff

Item Tags: Buff

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