Wondrous Item, common
A Barbed Arrow is a magical weapon that deals extra piercing damage whenever the creature moves.
Upon hitting a creature with this arrow a creature takes an additional 1d4 piercing damage and then must make a DC 15 Dexterity saving throw. On a fail, the creature takes 1d4 piercing damage for each 5ft it moves for 1 round.
Once a Barbed Arrow has been used, it becomes a nonmagical arrow.
Notes: Damage: Piercing, Damage, Combat
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