Wondrous Item, common

A Barbed Arrow  is a magical weapon that deals extra piercing damage whenever the creature moves.

Upon hitting a creature with this arrow a creature takes an additional 1d4 piercing damage and then must make a DC 15 Dexterity saving throw. On a fail, the creature takes 1d4 piercing damage for each 5ft it moves for 1 round.

Once a Barbed Arrow  has been used, it becomes a nonmagical arrow.

Notes: Damage: Piercing, Damage, Combat

Item Tags: Damage Combat

Alethalion

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