Potion, common

A vial of basic poison that injures your enemies in battle.

A creature that has consumed the poison or has been hit by it, must make a DC 10 Constitution saving throw or be inflicted with the poison condition for 1 minute.

At the beginning of each of the creature's turns, it makes another DC 10 Constitution saving throw. On a fail, the creature takes 1d4 Poison Damage.

Undead cannot be affected.

Notes: Poisoned

Alethalion

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