“A man can only stumble for so long before he either falls or stands up straight.”
Intricate bands crafted from gold to fit on the forearm and bicep, allowing the wearer to store and retrieve reserves of vitality through feruchemy. The item has a maximum capacity of 70 hit point. Once hit points are stored in the bands, they remain until used.
Store (Passive): As an action, you can activate the bands and begin storing your vitality, requiring concentration as if concentrating on a spell. While storing vitality, you suffer 2 levels of Exhaustion, which ends once you stop storing vitality. You begin storing your total Hit Points at a rate of 2 every 10 minutes, storing your Hit Points in the bands. For every 2 Hit Points you store in this way, 1 Hit Point is stored in the bands until use and the other is lost. You can store up to 6 Hit Points per an hour (1 every 10 minutes). This does not lower your Hit Point maximum but does slowly reduce your Hit Points.
If you choose to store vitality while taking a Long Rest, you do not regain full Hit Points. Instead, you regain the spell slots and abilities that would normally refresh on a Long Rest, but must roll Hit Dice for health recovery, as if taking a short rest.
Retrieval (Bonus Action): As a Bonus Action, you can activate the bands to retrieve any amount of stored vitality. There is no limit on how many Hit Points you can retrieve at a time in this way, as long as the total does not exceed the total amount of stored Hit Points.
You must declare when you are using the bands to store or retrieve Hit Points. Filling these bands with vitality is intended to be a significant and challenging endeavour.
Notes: good aligned character by spending an hour linking your mind and physical form with the bands.
Previous Versions
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6/23/2024 5:52:02 PM
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Coming Soon
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