You have a +1 bonus to attack and damage rolls made with this magic weapon.
Weapon (rapier), Legendary (requires attunment)
This blade is carved from the horn of a mighty unicorn, which still holds, and may even amplify, some of the magic within.
This sword has a Lawful Good alignment, inherited from the unicorn that was used to create the blade, and may "communicate" by transmitting emotion to the creature carrrying or weilding it, whether it is attuned or not.
You have a +1 bonus to attack and damage rolls you make with this magic weapon. Additionally, the sword has 6 charges and regains 1d4+2 chargers daily at dawn. A creature attuned to the sword can use an action and expend 1 or more charges to cast one of the following spells from it without material components:
Shimmering Shield (1 charge). The target gains a +2 bonus to AC until the end of the unicorn's next turn. This may be cast as a reaction and has a range of 60ft (Cannot stack with Sheild).
Healing Touch (3 charges). Heal the target for 2d8+2 hit points
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Vex
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