Weapon (longsword), artifact (requires attunement)

A Divine Sword made by the Divine Blacksmith Ulmer.

A Divine Swords Full Power can only be released Once per Week it lasts for 1 Minute and can only be used 5 times per wielder. After the 5th time the wielder inevitably dies. A point of exhaustion is gained after every divine sword Release

Alpha was the first Divine Sword ever made, it gives an immense increase to the users abilities at the cost of their own Health. 

In its normal state:

You have a +3 bonus to attack and damage rolls made with this magic weapon. Enemies hit by you take an additional 1d4 of Force damage

Upon Divine Sword Release:

you gain 40 temporary Hitpoints while in Divine Sword Release state

You have a +5 bonus to attack and damage rolls made with this magic weapon your attacks hit all enemies within 10 Feet of your original Target.

Your Targets receive an Additional 2d8 Force damage

Your Original Target has to role a dc16 STR saving throw  or be knocked prone after your attack

At the beginning of every turn you make role 2d4 you receive damage equal to what you role, the damage is done to your normal Health (ignores Temporary Hitpoints)

 

 

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

Bloodshades

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