Alaghor
Right handaxe of Grimdor Ironstorm, forged by him and imbued with his faith for Clangeddin Silverbeard
Handaxe with a silver head, the blade is ingraved with the runes for "Alaghor", in the middle of near tthe half is a cicular hole surrounded with dwarven inscirptions for "Valor", "Bravery" and "Honor"
Caracteristics :
Handaxe +1, Silvered weapon, this handaxe can be thrown up to 60ft without dissavantage
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Proficiency with a handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it
Divine Recall : the axe can be mentally recalled by the character attuned to it - it could either be back sheathed at you waist or in your hand if one of your hand is free - in combats this requires a bonus action and a 12 DC saving throw to get it back in your hand.
Divine Teleportation : the character attune to this handaxe can teleport anywhere 5ft from it if he can see the axe, if it is less than 60ft from him and if he succeeds at 15 DC Consitution Saving Throw - in combat this would cost an action and a succesfull DC 15 saving throwSilverlight : when held the handaxe shines a bright light that enlights up to 60ft
Silver Strike : an creature hit by this handaxe must succeed a DC 10+character level saving throw or be blinded for 1 turn
Silver Light : when the handaxe is drown or used it glows with a bright white silvery light that provides bright light in a 20-foot radius and dim light for an additional 20 feet
Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Good Alignment, Damage, Combat, Light, Thrown, Vex