Weapon (battleaxe), legendary (requires attunement by a Attunes after an hour of cpncentration, Requires a leadership mentality and role or take 1d20 psychic damage)

When you roll a 20 on your attack roll with this magic weapon, the target takes an extra 7 damage of the weapon’s type, You gain 7 temp hp.

+2 on damge rolls and rolls to hit

double damge on undead

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Damage: Additional, Damage: Slashing, Bonus: Temporary Hit Points, Attunes after an hour of cpncentration, Requires a leadership mentality and role or take 1d20 psychic damage, Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

AceVoidulus

Comments

Posts Quoted:
Reply
Clear All Quotes