Weapon (mace), artifact (requires attunement)

The Baton von Kelemvor is a divine artifact that appears as an intricately crafted pottery tool, doubling as a light mace. It was once wielded by Buford, a loyal priest of Kelemvor. The tool is imbued with a divine fragment, making it a powerful instrument of both creation and destruction, blessed by the god of the dead. This weapon grants a +3 bonus to attack and damage rolls made with it. Additionally, it grants a +3 bonus to spell attack rolls.

Divine Protection. The wielder gains resistance to radiant damage. The wielder cannot be blinded, stunned, deafened, or petrified.

Kelemvor's Healing Touch. The wielder gains expertise in the medicine skill. The wielder can use an action to cast the regenerate spell on themselves or another creature they touch without expending a spell slot or requiring material components. This ability can be used once per long rest.

Terra Sanctum Sentinel. The wielder can summon a clay golem. This ability has a casting time of 1d20 hours. The summoned clay golem remains permanently under the control of the wielder until it is destroyed or the wielder dismisses it.

Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Expertise: Medicine, Immunity: Blinded, Immunity: Deafened, Immunity: Stunned, Immunity: Stunned, Immunity: Petrified, Bonus: Magic, Resistance: Radiant, Weapon Property: Light, Bonus: Spell Attacks, Sap

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