Potion, common
This sticky, adhesive fluid ignites when exposed to air.
As an action, you can throw this flask up to 20 feet, shattering it on impact in a 5 foot radius. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes [roll]1d4[/roll] fire damage at the start of each of its turns while it remains in the affected area.
A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.
Notes: Utility
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