Armor (half plate), uncommon

Description: This set of armor magically adjusts to the wearer's size and strength, providing unique benefits based on their physical dimensions.

Size Shift: As an action, the wearer can temporarily change their size category to one size larger than their current size for up to 1 minute. This effect can be used once per long rest. During this time, the wearer gains the benefits of their new size category as described below. When this effect ends, you suffer one level of exhaustion.

  1. Giant's Step (Medium Creatures):

    • When worn by a medium-sized creature, the armor helps to lighten the wearer. You can perform a special leap twice per short rest, allowing you to jump up to an additional 20 feet horizontally or 10 feet vertically.
  2. Titan's Embrace (Large Creatures):

    • When worn by a large or larger creature, the Armor of Adaptive Might enhances their natural strength and power. The wearer gains advantage on strength and constitution checks and saving throws. Additionally, Once per short rest, the wearer can use a bonus action to stomp the ground, creating a shockwave in a 10-foot radius. All creatures in the area must succeed on a DC 8 + prof + Str saving throw or be knocked prone.
  3. Colossus’s Fortitude (Huge Creatures):

    • When worn by a huge creature, the armor provides you with uncanny resilience. You gain the effects of Titan's Embrace. Additionally, you have resistance to all non-magical damage and elemental damage (acid, cold, fire, lightning, poison, thunder)

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

Notes: Immunity: Critical Hits, Combat, Warding, Stealth Disadvantage

Item Tags: Combat Warding

rafaeelr1202

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