Wondrous Item, rare (requires attunement by a Must be worn for at least 1 full day)
6 charges per short rest.
While worn you get a base +25 ft movement speed.
On your turn you may use a charge to move so fast you appear to teleport anywhere within a 20 ft radius (not through objects). If you do this and land near an enemy you gain an advantage on your attack roll that turn. If behind the target you also gain the sneak strike bonus. This will require a lot of energy making you unable to use any action other then defend for 2 turns.
*With Attunement* Dodge Strike: if an attack misses you may activate this as a reaction, however this requires 2 charges.
Notes: Bonus: Speed, Must be worn for at least 1 full day
Previous Versions
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7/7/2024 2:23:08 PM
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7/7/2024 2:27:48 PM
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