Wondrous Item, uncommon

A two-way communication item. Once a day you can make a call to anyone whose Ardor Crystal you have attuned with. Only one call per crystal can be placed per day. Receiving calls from other crystals does not count as your one per day. Calls can be as long as the player wants, until the crystal runs out of charge. To charge the Crystal it must be left in the sun for an hour. It will be unusable until then. Attuning Ardor Crystals with each other requires the two crystals to be in physical contact with one another and be undisturbed for at least 5 minutes.

Ardor Crystals have 2 settings. Yellow is for when there’s a waiting recording. Orange is for when it’s in “call” mode. You cannot place a call on an Ardor Crystal while there is an unopened recording. Once the recording is played once, the Ardor Crystal will turn orange. If the user wants to re-listen to an old recording, they just have to tap the Crystal twice. Recordings will play in order of most recent, and you can rewind or repeat recordings at will. 

Notes: This is a reflavoured “Callnch Shell” from the Just Roll With It: Riptide campaign.

VirgoQueen

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