This ball of clay can be molded into a figurine of wondrous power.
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and point to an open 5ft square, on the ground, within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.
The creature acts on it's own initiative. The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, it acts according to it's own nature.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.
Notes: holding the ball and molding the clay. You begin a hunt on the astral plane for a planar creature. Once you find a creature, you spend 8 hours bonding with it. Once bonded the clay becomes an onyx figurine of that creature., Summoning
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Posted Jul 9, 2024I planned on using this item for an animal companion in my current campaign. One of my players is a ranger and the use of this item will be his animal companion if he chooses to go the route of an animal companion style ranger. I hope to have a couple of sessions RPing this hunt and bonding.
I will create a homebrew figurine for the type of companion he chooses when he hunts the companion on the astral plane. I will homebrew the figurines specifics, and modify them to keep game balance.