These ornate slippers are made from finely crafted leather and embroidered with arcane symbols. They are surprisingly comfortable to wear. When worn, the Babouches grant the wearer the ability to store and cast specific spells related to movement and agility.
Spell Storage: The Babouches can store one spell and one cantrip. The spells stored must be thematically related to movement, footwear, or agility. The wearer can cast the stored spells as if they were part of their own spell list, using their spellcasting ability. Once a spell is stored in the babouches, it remains until it is expanded.
Storing a Spell: To store a spell or cantrip in the babouches, the wearer must spend 10 minutes in meditation while focusing on the spell they wish to store. Alternatively, the wearer can use one tenth of a gram of magical essence to store a random spell in the babouches, the spell is determined randomly by rolling on the following table.
| d20 Roll |
Spell |
Manifestation Details |
| 1-2 |
Mold Earth |
Creates ramps, steps, or clears difficult terrain with a tap of the slipper. Duration: Instantaneous. |
| 3-4 |
Thaumaturgy |
Causes harmless tremors or makes footsteps echo ominously with a light step. Duration: 1 minute. |
| 5-6 |
Gust |
Produces a small gust of wind to push objects or creatures with a swift kick. Duration: Instantaneous. |
| 7-8 |
Shape Water |
Manipulates water to create slick surfaces or clear puddles with a toe tap. Duration: 1 hour. |
| 9 |
Expeditious Retreat |
Boosts movement speed to dash swiftly across the battlefield. Duration: 10 minutes. |
| 10 |
Longstrider |
Increases movement speed by 10 feet, giving a sense of lightness. Duration: 1 hour. |
| 11 |
Feather Fall |
Activates to descend slowly from great heights, preventing fall damage. Duration: 1 minute. |
| 12 |
Jump |
Triples jump distance, allowing for incredible leaps. Duration: 1 minute. |
| 13 |
Misty Step |
Teleports up to 30 feet to an unoccupied space, avoiding obstacles. Duration: Instantaneous. |
| 14 |
Spider Climb |
Enables walking on vertical surfaces and ceilings as if they were the floor. Duration: 1 hour. |
| 15 |
Levitate |
Rises vertically up to 20 feet, hovering in place. Duration: 10 minutes. |
| 16 |
Fly |
Grants a flying speed of 60 feet, enabling flight. Duration: 10 minutes. |
| 17 |
Water Walk |
Allows walking across any liquid surface as if it were solid ground. Duration: 1 hour. |
| 18 |
Pass Without Trace |
Grants a +10 bonus to Stealth checks, leaving no tracks or traces. Duration: 1 hour. |
| 19 |
Walk on Air |
Walk on thin air as if it were solid ground. Duration: 1 minute. |
| 20 |
Haste |
Doubles speed, gives +2 AC, advantage on Dexterity saving throws, and an extra action. Duration: 1 minute. |
These babouches were crafted in a faraway city of Wonders. They were made by the Blue Djinn Sasarog, a master artificer. The babouches were commissioned by Santelia, Dean of Enchantement in the Harthisax Academy.
Notes: Buff, Utility, Jewelry
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