This weapon is a makeshift whip utilizing haphazardly strung together knives on the end. You may attach any knives to the end of this item and assign it a slot out of a total of 12 (if it is discovered, the daggers already slotted are up to the DMs discretion). When you declare an attack with this weapon, before rolling to hit, roll a d12. The weapon takes on whatever properties of the assigned slot. This weapon is always considered magical as long as you have at least one dagger slotted with the magical property.
Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Damage, Combat, Finesse, Reach, Slow
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