Wondrous Item, common

As an action, you can use this bag on a creature with 3 or less intelligence within 5 feet of you. That creature makes a DC 12 wisdom saving throw. On a successful save nothing happens. On a failed save the creature becomes absorbed into and trapped inside of the bag. The creature then makes a wisdom saving throw at the start of each of its turns, if the creature succeeds it is released from the bag and takes its turn next. When the creature fails three times while trapped inside the bag the awaken spell is cast instantaneously on them and the bag becomes linked to that specific creature.

The WIS saving throw is increased by 1 by each of these conditions that are met:
- The target creature is under 50% hit points
- The target creature is under 25% hit points
- There is a condition affecting the creature
(Nothing that would stop affecting the creature if it was removed from its space)
- The creature is charmed by or friendly to you
(Additive with condition above)

The bag cannot be used on a creature that has 0 hit points or on a creature that is dead. While inside the bag the creature does not perceive the passage of time, though the owner of the bag taking a short or long rest gives the creature the effects of taking those rests.

As an action, you can temporarily release the creature from the bag in a space within 5 feet of you. It acts on the initiative step before yours, causing a small amount of delay upon releasing the creature before it can react.

As an action, while the linked creature is within 5 feet of you, you can absorb it back into the bag.

When the linked creature drops to 0 hit points, and they are within 60 feet of their owner, they are drawn back into the bag automatically and are stabilised. If the linked creature drops to 0 hit points but are not within 60 feet of the owner they automatically fail their death saving throws.

Roastplatypus70

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