Weapon (crossbow, hand), rare

The Ballistic Launching and Assault System Technology (B.L.A.S.T.) is a versatile, crossbow-like device worn on the forearm. It features multiple ammunition slots and a targeting system for precision attacks.

Effect: The device can fire various types of specialized bolts, each with unique effects:

Explosive Bolt: Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 1d10 piercing damage plus 2d6 fire damage to the target and all creatures within 5 feet.

Stunning Bolt: Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 1d10 piercing damage and the target must succeed on a DC 14 Constitution saving throw or be stunned until the end of their next turn.

Grappling Bolt: Ranged Weapon Attack: +6 to hit, range 30 ft., one target. Hit: The target is restrained, and the user can pull themselves to the target or pull the target to themselves (DC 14 Strength check to break free).

Recharge: The device can fire each type of bolt once per short rest, needing time to reload and recalibrate. Once all bolt types are used, the device functions like a regular hand crossbow.

Proficiency with a Hand Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Piercing, Damage: Fire, Ammunition, Light, Loading, Range, Vex

SeniTheMann

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