Weapon (maul), uncommon (requires attunement by a anyone)

You have a +1 bonus to attack and damage rolls made with this magic weapon.

Made of Black Iron and has a handle made of leather from a fiend.

The maul is warm to the touch. While attuned to this maul you can suffer no ill effects from temperatures as low as -20 or as hot as 120 degrees.

Celestials find this maul repulsive.

Curse:

The maul is always thirsty. It needs the blood of a humanoid at least once ever 24 hours. A single drop will suffice. If not fed, then none of the magical properties will function.

Proficiency with a maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Notes: Bonus: Magic, anyone, Damage, Combat, Heavy, Two-Handed

Item Tags: Damage Combat

Drewschebag

Comments

Posts Quoted:
Reply
Clear All Quotes