This item is not a physical item, but a modifier applied to The Deck of Aspects. The affect of this item is attributed to The Deck of Aspects after a character has emptied the deck of all of it's cards.
The Aspect of Paranoia augments how The Deck of Aspects may be used.
While The Aspect of Paranoia is active, a creature may draw and expend a card, placing it on a solid surface, or creature. If the card is placed on a creature, it sticks to them, and flattens against their shape to be less noticeable. If the card is placed on a surface, it sticks to that surface as flat as it possibly can. Once a card has been placed on a creature or surface, it becomes invisible. A creature who can see invisible objects or creatures sees the cards as normal. A creature may notice the card by using an action to make a DC 16 Investigation check to find it. If the card is found and removed from the location it was placed, the card is expended, and turns to a cool mist. A creature utilizing the deck in this way does not know the card placed until it is placed.e
While a card is placed, the creature attuned to The Deck of Aspects may perceive things transpiring within a set area around the placed cards. The degree at which a creature may perceive is determined by the card placed.
Ace: The attuned creature may hear and see anything happening within 150ft of the card, and can see invisible creatures. The card lasts until it is discovered before expiring and fading into mist.
2: The attuned creature may hear anything transpiring within 5ft of the card, though whispers are not perceivable, and loud areas nullify the cards ability. The card lasts for 10 minutes before expiring and fading into mist.
3: The attuned creature may hear anything transpiring within 10ft of the card, though whispers are not perceivable, and loud areas nullify the cards ability. The card lasts for 10 minutes before expiring and fading into mist.
4: The attuned creature may hear anything transpiring within 15ft pf the card, though whispers are not perceivable, and loud areas nullify the cards ability. The card lasts for 10 minutes before expiring and fading into mist.
5: The attuned creature may hear anything transpiring within 20ft of the card, though whispers are not perceivable. The card lasts for 30 minutes before expiring and fading into mist.
6: The attuned creature may hear anything transpiring within 30ft of the card, though whispers are not perceivable. The card lasts for 30 minutes before expiring and fading into mist.
7: The attuned creature may hear anything transpiring within 40ft of the card, though whispers are not perceivable. The card lasts for 30 minutes before expiring and fading into mist.
8: The attuned creature may hear anything transpiring within 50ft of the card, and may attempt a perception check to hear whispers against the targets stealth check. The card lasts for 45 minutes before expiring and fading into mist.
9: The attuned creature may hear anything transpiring within 75ft of the card, and may attempt a perception check to hear whispers against the targets stealth check. The card lasts for 45 minutes before expiring and fading into mist.
10: The attuned creature may hear anything transpiring within 100ft of the card, and may attempt a perception check to hear whispers against the targets stealth check. The card lasts for 45 minutes before expiring and fading into mist.
Jack: The attuned creature may hear and see anything transpiring within 125ft of the card, and may hear whispers. The card lasts for 1 hour before expiring and fading into mist.
Queen: The attuned creature may hear and see anything transpiring within 125ft of the card, and may hear whispers. The card lasts for 1 hour before expiring and fading into mist.
King: The attuned creature may hear and see anything transpiring within 125ft of the card, and may hear whispers. The card lasts for 1 hour before expiring and fading into mist.
Joker: The attuned creature may hear and see anything transpiring within 150ft of the card, and may hear whispers. The card lasts until it is discovered before expiring and fading into mist. The card also emits sounds heard in the vicinity of the person currently in possession of The Deck of Aspects. Any creature which finds the placed joker card may also see through the eyes of the creature currently in possession of The Deck of Aspects.
Wondrous Item, rare
Comments