Wondrous Item, legendary (requires attunement by a sorcerer, warlock, or wizard)
- The cloak has 50 charges for the following properties. It regains 4d6+2 charges at dawn. If all charges are expended roll a d20, the cloak regains 1d12+1 charges on a roll of 20.
- spell absorption: while attuned to the cloak and wearing it, you gain adv. On saving throws against spells. In addition, you can use your reaction when another creature targets you with a spell to absorb the magic within the spell. Doing this cancels the spells effect and the cloak gains a number of charges equal to the spells level.
- enhanced casting: while wearing and attuned to the cloak, you can use charges from the cloak to cast spells already known. The charge cost per spell is 1+the casted spells level.
- improved casting: while wearing and attuned to the cloak you can cast spells that require an action to cast as a bonus action.
- Your spell save DC and spell attack bonus each increase by 2.
Notes: Advantage: Saving Throws, Bonus: Spell Attacks, Bonus: Spell Save DC, sorcerer, warlock, or wizard, Buff, Warding, Outerwear
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