Weapon (longsword), artifact

A weapon made by the most trusted servants of the gods. Deals 2d10 radiant damage to fiends and undead unless facing stronger variants in which the blade deals 4d10 radiant damage +10. You may also unleash it's hidden power against world ending evils and/or threats and deal 3d12 radiant damage. Enemies stronger than you that are attacked with this weapon will be dealt an additional 3d6 worth of damage for an hour. You can also take three different stances: Stillness Stance which adds +1 to your AC when you maintain the stance by staying still, and you can counterattack and deal half the damage you took back to the target that attacked you. Soaring Stance increases your default moving speed by x4 as well as giving enemies disadvantage in attack rolls, in addition you also can use you DEX modifier to add additional damage to up to 4 attacks. In Dragon Stance you lose -5 DC but gain advantage in attack rolls and +50 is added to your damage rolls no matter what.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage: Radiant, Advantage: Saving Throws, Damage: Radiant, Damage: Force, Bonus: Armor Class, Bonus: Speed, Bonus: Strength Attacks, Paladin, Damage, Combat, Warding, Versatile, Sap

Item Tags: Damage Combat Warding

Jimbohogony

Comments

Posts Quoted:
Reply
Clear All Quotes