Weapon (dagger), legendary

Level:1 Plus 1 to attack rolls and damage. Daggers have returning enchantment.

Level 5: A single dagger can multiply into 3 other daggers that target the same individual.

Level 7: The dagger can turn into 5 instead of 3.

Level 10: Petrifying penetrator: The creature hit by one of the daggers must pass a Constitution saving throw of 17. On a failed save, the creature magically begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified  until freed by the greater restoration  spell or other magic.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Piercing, Bonus: Choose Strength or Dexterity, Finesse, Light, Thrown, Nick

B1scit

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