Weapon (dagger), varies

This dagger blade is hidden inside a leather wrist brace. A spring lock mechanism allows the dagger to be unsheathed and sheathed by a thread attached to the finger of the wearer.

Static Cannot be thrown.

Subtle When sheathed, the dagger is indistinguishable from an ordinary bracer.

Close Combat When a character succeeds in a grapple action, they may use their bonus action to make a single attack with the dagger.

Lethal Blow  Attacks with the dagger score a critical hit on a roll of 19 or 20.

The dagger cannot be activated whilst the wearer is wielding another weapon in the same hand.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Ignore Weapon Property: Thrown, Damage, Combat, Finesse, Light, Thrown, Nick

Previous Versions

Name Date Modified Views Adds Version Actions
7/22/2024 11:40:14 AM
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Item Tags: Damage Combat

dinnydorf

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