The Arquebolt is a formidable rifle with its elongated barrel, forged from gleaming steel, is etched with runes, hinting at its devastating power. The stock, carved from heartwood, resonates with the whispers of nature itself, granting the wielder an uncanny sense of aim and precision. Adorned with intricate filigree and a crystalline sight, the Arquebolt harnesses elemental forces to imbue its shots with lightning-fast speed and electrifying impact. Favored by seasoned hunters of both beast and monstrosity alike.
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Damage: Piercing, Range, Two-Handed, Ammunition (Firearms), Reload, Slow
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