Weapon (longsword), legendary (requires attunement)

Forged through magic and infused with arcana extracted from the heart of a Frost Dragon. The 'Avalanche' is said to be crowned the grand achievement of the collective Adventurer's Guild curators; the works of many skilled enchanters and mages which have come to create this blade. The might of winter, contained within a single vessel.

You have a +2 bonus to attack and damage rolls made with this magic weapon. This weapon has the Finesse property. When you hit with an attack using this weapon, the target takes an extra 2d10 Cold damage.

Ice Coffin. When you land a Critical Hit on the target, it must make a DC15 Dexterity saving throw, or be Restrained for 1 minute, as an explosion of frost encases its movements in ice. At the end of each of its turns, the target can make another Dexterity saving throw. On a success, the effect ends early. 

Rime. You insert the blade back into its scabbard and slash the air in a horizontal arc, unleashing a magical 20-foot Cone of freezing wave. Each creature in the area must make a DC16 Dexterity saving throw, taking 3d12 Cold damage on a failed save, or half as much on a successful one. Once this property has been used, it can't be used again until finishing a Short Rest.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage: Cold, Weapon Property: Finesse, Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

3KBones

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