Armor (plate), varies (requires attunement by a You gain advantage on saving throws against spells and other magical effects.)
A gray suit of armor that shimmers as if wreathed in faint gold light.
Once a day as an action you can create a protective shield of gold light that grants all allies within 10 feet of you a +2 bonus to their AC for 1 minute.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Magic, You gain advantage on saving throws against spells and other magical effects., Str. 15 Required, Stealth Disadvantage
Comments